Hunger Games Endurance (Catching Fire)--Artistry's troop's own based on Hunger Games

SKU 01100
$2.50
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Requirements:

Endurance (Catching Fire) (Red)

Brownies pick 4
Juniors pick 5 with 1 from each category
C/S/A pick 7 with at least 2 skills, 1 career, 1 service, 1 technology, 2 activity

Skill:
Avoxes are not able to talk. What would you do if you could not talk? How would you communicate? Use ASL (American Sign Language) to communicate with your troop/friends. Use gestures to communicate? What did you notice? What did you learn? What other methods could you use?
Use this link and practice signing the GS Promise with your troop/friends: LINK TO COME SOON
Use this link and practice signing the GS Law with your troop/friends: LINK TO COME SOON

Using a Potato and Battery, create a clock:
http://www.wikihow.com/Make-a-Potato-Clock

Minute to Win it: Beat the Clock before the Elements are taken away. Give them all the supplies they need and then as time progresses start to take away some of the elements they need to complete the task. How does this affect the ability to play?
**see below for suggestions

Service:
Find green ways to save power – Example: Replace incandescent light bulbs with CFLs (the squiggly light bulbs)
What can you do in your community to help encourage this? How can you take action and be a leader in this?

Career:
Take a tour of a local Electrical provider facility or use the link for a virtual tour as an alternative.
http://energyclassroom.com/energy/virtual-power-plant-tour/

Visit a gaming center. What did you find? How is it run? What do the people who work there do? How did they decide to work there?

Technology:
Get online and play some games. What kind do you like? What kind do your friends like? What would be better? Could you develop your own game?
Use the for girls section of the GSUSA website for some really good Girl Scout activities and games.

Activities:
How does the clothing they wear in the games help them?

In Catching Fire they use the same sign as the GS handshake. How are the meanings behind the handshakes the same? How are they different? What is the meaning behind each?

Create a 4 note tune like Rue did. Then teach it to your troop/friends. Can everyone repeat it? Why/why not?

Sponsor a Tribute: Create a parachute and see if you can make it carry something. Then use a ladder and release it from higher up. What happens? Why?

**Minute it to win it suggestions:

Baby Blocking
In this game, the contestant has to balance a plate on his head and stack about 5 children's building blocks on it. The stack needs to be balanced without falling for 3 seconds to win.

Caddy Stack
The participant has to stack three golf balls vertically on the table and hold them upright for 3 consecutive seconds to win.

Stick the Landing
The contestants are provided with half-full bottles of water. The challenge is for the participant to throw the bottle and it should land upright about 5 feet away. Every participant is given ten attempts to complete the challenge successfully.

Sticky Situation
The contestant has to bounce a ping-pong ball onto a piece of bread. What is the challenge? The bread is covered with peanut butter and placed on a platform that is about 15 feet away. And, just bouncing the ball is not enough, the ball needs to stick on the bread.

Suck It Up
The participant has to suck up M&M's using only a flexible straw and transport them onto two or four flexible straws which have been arranged vertically. To win, at least one M&M candy needs to be balanced at the end of the minute.

Noodling Around
Cooked pasta pieces are kept in a bowl, an empty bowl is placed on the side and the contestants are given an uncooked spaghetti strand. In under a minute, the contestant needs to transfer 6 pieces of pasta using only the spaghetti which is held in the mouth. The contestant should be careful and avoid using hands, or it will result in a foul. Also, if the uncooked spaghetti strand breaks, the game is lost.

Candy Cane Collection
On a table, arrange a stack of candy canes (as many contestants as there will be) and a basket next to each stack. The contestants have to transfer as many candy canes as they can into the basket, within a minute. The hitch is that they cannot use their hands and must only use a candy cane to transfer the other candy canes. The person who manages to transfer the maximum number, wins.

Let's Can it
Use a tub and fill it with water, then place a plastic plate in it. The challenge is to stack 5 aluminum cans on the plate in under a minute. The plate has no solid base because of the water and that's what adds to the challenge.

Dice it Up
The contestants have to place a Popsicle stick or a ruler into their mouth and stack 5 dice one on top of the other under a minute. The dice have to be balanced for 3 seconds at least.

Bag it
Place 5 bags of varying heights are placed on the ground. In the sense, 5 bags have to be arranged for each contestant participating in the game. Using their mouths, the contestants have to transfer the bags from the ground to the table that is placed some distance away. The rule is that they cannot use their hands and cannot bend on all fours ti retrieve the bags off the ground.
Note: There are high chances of the participants tripping in this game. Make sure that you take the necessary precautions.

Bobble Head
The contestant needs to wear a pedometer on the head using a headband. Then, he/she is supposed to get a minimum of 125 head jerks in one minute.

Bottoms Up
A yo-yo is tied to the waist of the contestant. Using this yo-yo, the contestant is supposed to knock down four empty soda cans which have been arranged at different levels from the ground.

By a Thread
This is an interesting Minute to Win It game idea where the contestant runs a thread through the eye of not one, not four, but ten needles. The challenge is that each eye is smaller than the previous eye of the needle.

Chop Stack
This is a stacking challenge, where the contestant stacks four lip balm containers on each other. The challenge is to stack the lip balms over a pair of chopsticks. The tower should stay in place for about 3 seconds to win the challenge.

Egg Dance
In this challenge, the contestant carries two eggs on inverted plates from point A to point B, which are 15 feet apart. If the egg drops, the contestant loses the challenge.

Hanky Panky
In under a minute, the contestant needs to pull out all the 160 tissues in a tissue box using just one hand.

Ball Cap
This game requires the contestant to drop golf balls on the top of glass soda bottles. The challenge is to displace the upside down bottle caps placed on top of each bottle within a minute.

Junk In the Trunk
A jumping game, where an empty box of tissues is tied to the back of the contestant's belt. This box is filled with 8 tennis balls and the contestant has to jump or wriggle to get the tennis balls out. Using of hands is not allowed. One can use this game as a competition between players of different teams. Even if one is not able to get all the 8 balls out, the player with the least tennis balls left in the box, wins.

This Blows
10 plastic cups are turned upside down and placed in a row on the table. The participants have to use only a straw and blow the plastic cups off the table. The contestant who manages to move all the cups off the table, wins. Or, the participant that manages the maximum cups in under a minute, wins.

Cookie Stack
Stock up on the thickest cookies that you can find and keep them on a table within easy reach. The contestants have to stack 10 cookies one on top of the other on their forehead in under a minute. If the cookies fall, they have to start all over again.

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